Assassin stats 5e
WebA human lurks in the shadows of an alley while his accomplice prepares for her part in the ambush. When their target — a notorious slaver — passes the alleyway, the accomplice … WebWhile in sunlight, the assassin has disadvantage on attack rolls, ability checks, and saving throws. Actions Multiattack. The assassin makes two Shadow Blade attacks. Shadow …
Assassin stats 5e
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WebAssassin - Monster Stat Block » Dungeons & Dragons - DnD 5e Assassin [ Assassin] Medium humanoid (any race), any non-good alignment Armor Class15 (studded leather) Hit Points78 (12d8 + 24) Speed30 ft. STR 11 (+0) DEX 16 (+3) CON 14 (+2) INT 13 (+1) WIS 11 (+0) CHA 10 (+0) Saving ThrowsDex +6, Int +4 WebJul 15, 2024 · Assassin Monster in 5e Ability Scores (baseline). Assassin is the title of a monster found in Dungeons and Dragons 5e. You can find it in the... Assassinate. …
WebIt has a Vistana Assassin, Vistana Bandit, Vistana Bandit Captain, Vistana Commoner, Vistana Guard, Vistana Spy, and Vistana Thug. They all look like the stat blocks associated with the creatures from the Monster Manual, but with the curses and Evil Eye added in. 3 [deleted] • 4 yr. ago You've got the right idea. WebThe assassin makes two Shadow Blade attacks. Shadow Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic …
WebSep 15, 2024 · D&D 5e monster and villains are rarely, if ever, built like Characters, and this is actually a very good thing for you. That said, you need a starting point. Start with the Archmage from the NPC Section of the DMG. It's easiest to work from a point that is close to your objective. The Archmage is a level 18 wizard (CR of 12). WebMultiattack. The assassin makes two shortsword attacks. Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target …
WebThugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples. Traits Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions Multiattack: The thug makes two melee attacks. Mace: Melee …
WebDROW SHADOWBLADE – 5e stats. Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep. Innate Spellcasting. The drow’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: haven ferry takeawayWebAssassin, Variant : 12 30 ft. Medium humanoid any non-good alignment Ball and Chain Soldier : 4 30 ft. Medium humanoid any alignment Bandit, Variant : 2 30 ft. Medium humanoid any non-lawful alignment Barbarian : 1/4 30 ft. Medium humanoid any alignment Baron Badguy von Dark : 15 60 ft. Medium humanoid neutral evil Battle Master : 3 30 ft ... havenfield investmentsWebThe Assassin deals an extra 13 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the … borne crosswordWebDec 12, 2024 · Rogue 5e Guide Rating Scheme. This guide is meant as a deep dive into the DnD 5e rogue. For a quick overview of other 5e classes, check out our Guide to DnD 5e Classes. The color code below has been implemented to help you identify, at a glance, how good that option will be for your rogue. This color coding isn’t a hard and fast rule; there ... borne cpam 92WebOn a success, the drowned assassin drops to 1 hit point instead. Actions Multiattack. The drowned assassin makes two hand crossbow attacks or two dagger attacks. It can then take the Dash, Disengage, or Hide action. Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. borne cpam 95WebSkills: Perception +9, Stealth +12 Damage Vulnerabilities: radiant Damage Resistances: acid, cold, fire, lightning, thunder; and bludgeoning, piercing and slashing from nonmagical attacks Damage Immunities: necrotic, poison Condition Immunities: exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained Senses: borne cramer raoWebBut it’s the tales of the Assassin that hold the most dread. Every tavern has stories of black-clad butchers dropping from rooftops, a poisoned blade delivered from within a crowd, or a high-profile noble who was discovered dead inside a still-locked room. Near indistinguishable from other Rogues, the Assassin likes to take its time, slowly ... borne cpam 91